29 Days Later

A fluid interactive piece where the user can control the sprites, video, and sound on the screen through the movement of his/her mouse.

Buy buy buy, consume consume, consume--This seems to be the message of the Western world. In multimillion dollar offices sit corporate bigwigs who get designers to do their biddings and sell their products. This, my friends, is product placement. Now what is behind all that fancy shmancy product placement jazz, you ask? That is what this project attempts to address: what lies beneath seemingly innocent daily rituals, and the products that permeate our day to day existance. We are all puppets in the world of consumerism...can we break free from the strings of a capitalist society? Click to find out! Brought to you by Shaila and Mari.

Please turn on your speakers for the full experience. [images created in illustrator, programmed in director using lingo]

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